Bungie Layoffs Included Two of Destiny's Biggest Names (2024)

Highlights

  • Bungie execs Luke Smith and Mark Noseworthy leave after the latest round of layoffs, though the reason for their departure isn't clear.
  • Bungie restructuring has led to roles moving to Sony, causing uncertainty for Destiny's future and the development team.

Two Destiny veterans and senior executives at Bungie, Luke Smith and Mark Noseworthy, have reportedly left their positions at the studio after the company's CEO announced it would be laying off roughly 17% of the studio's workforce. The pair have worked on the Destiny franchise for over a decade, as well as Bungie's final Halo title, Halo: Reach.

As July came to a close, CEO Pete Parsons announced that Bungie was being hit with more layoffs and would be terminating 220 roles at the company. Parsons says the decision was due to "rising costs of development and industry shifts," as well as having to "[endure] economic conditions." Aside from huge layoffs, the CEO also said that Bungie would be "deepening" its integration with its parent company, Sony Interactive Entertainment. This restructuring will see 155 Bungie roles integrated into Sony over the next few quarters.

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1

While not confirmed by Smith or Noseworthy themselves, industry insider and gaming journalist Jeff Grubb has said that Bungie's restructuring has resulted in the two leaving the studio. "Luke Smith and Mark Noseworthy are no longer at Bungie," Grubb said during a recent episode of Game Mess Decides. Grubb would later clarify on Twitter that Smith and Noseworthy were not laid off but left due to the restructuring at the studio. Bungie's statement on the layoffs does state that every level of the company would be affected, including most of the studio's executive and senior leader roles, but does not specify which individuals were laid off or which left of their own accord.

Bungie Loses Two Important Executives

Bungie's recent layoffs mark the second time in less than a year that the studio has been hit with cutbacks. But it looks like this round of layoffs could be much more damning, as the studio will now be restructuring so heavily that it will become more finely integrated with Sony Interactive Entertainment. According to Grubb, Sony's CEO Herman Hulst is now in charge of Destiny developer Bungie, but this has yet to be confirmed by Sony or Bungie.

Losing Smith and Noseworthy will also be a huge setback for the studio, as the pair were reportedly heading development on a new project known as Payback, which was supposedly going to be the "next big thing for Destiny," according to Grubb. While the insider did state that this was not Destiny 3, fellow journalist Jason Schreier then took to Twitter to clear up the rumors and set things straight, saying, "Destiny 3 was not canceled because it was never in development." Schreier also states that Bungie did some very early work on a spinoff called Payback, but the project was apparently canceled a while ago. This cancelation and the subsequent lack of immediate work for Smith and Noseworthy may be the reason for their departure, according to GameSpot.

The news of Bungie's newest round of layoffs will be a massive blow for Destiny fans, but also not a very surprising one. The video game industry continues to experience huge layoffs and closures as studios continue to make further cutbacks, with seemingly no studio appearing to be safe. Even the likes of Ubisoft Toronto was hit with layoffs earlier this year. The studio had previously worked on Tom Clancy's Splinter Cell: Blacklist and was gearing up to support Ubisoft Montreal with the highly anticipated remake of Prince of Persia: Sands of Time.

Bungie Layoffs Included Two of Destiny's Biggest Names (2)
Destiny 2

Bungie's Destiny 2 is an online FPS that blends single-player and multiplayer content. Constantly evolving, the shooter has established a strong following since its 2017 debut.

FPS

Systems

Bungie Layoffs Included Two of Destiny's Biggest Names (7) OpenCritic Reviews
Top Critic Rating:84/100 Critics Recommend:88%
Platform(s)
PS5 , PS4 , Xbox Series X , Xbox Series S , Xbox One , PC , Stadia

Released
August 28, 2017
Developer(s)
Bungie
Publisher(s)
Bungie

Multiplayer
Online Multiplayer , Online Co-Op

Engine
Tiger Engine

ESRB
T For TEEN for Blood, Language, and Violence

How Long To Beat
100+

PS Plus Availability
Essential, Extra, & Premium (The Witch Queen)

Expansions
Destiny 2: Forsaken , Destiny 2: Shadowkeep , Destiny 2: Beyond Light , Destiny 2: The Witch Queen , Destiny 2: Lightfall

Number of Players
1-6 (Co-Op)

Cross-Platform Play
PC, PS4, PS5, Xbox One & Xbox Series X|S
Bungie Layoffs Included Two of Destiny's Biggest Names (2024)

FAQs

Bungie Layoffs Included Two of Destiny's Biggest Names? ›

Two Destiny veterans and senior executives at Bungie, Luke Smith and Mark Noseworthy, have reportedly left their positions at the studio after the company's CEO announced it would be laying off roughly 17% of the studio's workforce.

Who did Bungie lay off? ›

Bungie announced yesterday it would lay off 220 employees, 17% of the company, move 155 to roles within Sony Interactive Entertainment and take ~40 or so and create a new sub-studio under Sony for a new game. It's a decimation of the company which comes after 100+ layoffs late last year.

Who owns Bungie in 2024? ›

Sony Interactive Entertainment completed its acquisition of Bungie in July 2022, with Bungie remaining a multi-platform studio and publisher.

How many employees does Bungie have? ›

Bungie has approximately 1.6K employees as of June 2024. These team members are located across 6 continents, including North AmericaEuropeAsia.

Who left Bungie? ›

Mark Noseworthy and Luke Smith have left Bungie.

Does Bungie no longer own Halo? ›

2010–present: 343 Industries era

While Bungie remained involved in the Halo series by developing games such as ODST and Reach, the rights to Halo remained with Microsoft. To oversee everything Halo, Microsoft created an internal division, 343 Industries, to oversee the franchise.

Does Bungie pay well? ›

The estimate average salary for Bungie employees is around $98,146 per year, or the hourly rate of Bungie rate is $47. The highest earners in the top 75th percentile are paid over $111,337.

Does Bungie treat their employees well? ›

Bungie has an overall rating of 3.9 out of 5, based on over 159 reviews left anonymously by employees. 56% of employees would recommend working at Bungie to a friend and 31% have a positive outlook for the business. This rating has improved by 3% over the last 12 months.

Who owns Destiny? ›

Bungie, of course, was originally owned by Microsoft and were the ones who developed Halo into Xbox's flagship franchise. Then, they partnered with Activision for Destiny before extracting themselves and becoming independent, and now they've been snapped up by Sony.

Why did Bungie split from Halo? ›

Microsoft wanted more Halo, but Bungie wanted to move on. The two made an agreement that in exchange for finishing three more Halo games (they became 3, ODST, and Reach), Bungie could leave. Bungie is also fiercely protective of its IPs, so they likely wanted to work on stuff they could keep for themselves.

Who is Pete Parsons? ›

Pete Parsons is a long-time Bungie executive, current Chief Executive Officer (CEO) of Bungie, and member of the Bungie Board of Directors. Parsons came to Bungie from Microsoft in 2002 as an executive producer and studio manager.

Is Bungie employee owned? ›

Bungie is an independent, employee-owned game development studio dedicated to creating hopeful worlds that inspire passionate player communities.

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